Saturday, 27 May 2017

1st Conflict Rheinland Wargames Show

Heading to Düsseldorf and Langenfeld then. This weekend there'll take place the first CONFLICT RHEINLAND wargaming convention. Some great participation games have been previewed so I'm looking forward to a good day out with my mates.

Tuesday, 23 May 2017

African bearer - Congo figure and skin colour test

As I hinted at earlier the newish Congo game caught me somehow. Luckily has a low figure count only and I'm creating a British expedition with some of my 1880s Brits and a couple of additions. The setting of the game of course dictates that some native african figures matter.
Until now I havent painted any other figures than more or less Europeans or North Americans. Since I'm always a bit hesitant with experiments I decided to paint a native bearer before tackling Askari and Ruga Ruga units. The figure is a piece of Wargames Foundry's wondeful Darkest Africa range and as far as I know it's been sculpted by Mark Copplestone.
The figure is sculpted really well and especially the facial expression is very characterful. Only the muscles of the arms and legs could be defined more clearly to make painting easier, For the choice of colours I consulted a rather old article I found in the Cool Mini or Not homepage. It deals with skin tones for different ethnic groups and gives some excellent colour suggestions from Vallejo's Model Color range. For further reading find the article here.
After all I'm pretty satisfied with the look. Without any doubt I need to work on working out muscles but the skin tone is rather okay I think. It appears a bit too bronze coloured but darker shades would disappear when watched from gaming distance.

What do you think?

Monday, 15 May 2017

Resin hardened, river finished

Actually the resin hardened as fast as stated on the bottle - namely in more or less 8 hours. However in my humble opinion the result is really satisfying. Especially because it was my very first workpiece with resin:
As you see it dryed cristal clear and provides nice depth to the river. Overall I didn't discern significant shrinkage. Only the edges became slightly bent up.
Yesterday I fetched my trusted rowing boat and took a couple of shots. Unfortunately as poorly illuminated as the former pictures:



After all using the two-component resin was much easier to use than I was feared. Especially the 2:1 mixing ratio is simple to handle. Now I'm pondering about using some water effect gel like Noch Wassereffekte or Woodland Scenics Water Effects to represent ripples and waves...

Thursday, 11 May 2017

River with resin water

During the last weeks I've been working on a couple of things: Some more Black Plague survivors, some tribesmen and Brits for Northwest Frontier and a nearly forgotten project of mine: A river.

Actually the realisation of the issue came together by chance. Somehow some pieces of MDF I acquires months ago fell into my hand just in time when peripatetic Mrs Monty spend a couple of days by the sea with those Janus-faced creatures yours truly calls his beloved daughters. However buoyant, joyful and frivolous as I was I collected my trustworthy jigsaw and decided to bring this long procrastinated project into being. A far reaching decision as you will discover later.

Initially things started easy. The MDF board was literally cut into shape in no time. The river banks were constructed of 10mm polystyrene, shaped with our Crème Brulée torch and covered with two layers of plaster bandage. A mix of sand, gravel, pine bark and PVA glue made it a reasonable structured riverside than :

Now I had to decide whether to target for blueish water or to emulate a muddy, brownish river. After some pondering and a series of two experiments I opted the dirtier version. In my humble opinion it looked more credible and it appeared more useful for my ongoing NWF and Congo projects:
After the embankment was humbly colored and planted yours truly had to decide how to recreate the river itself. Robert, a friend of mine and well-known contributor in the Lead Adventure Forum as 'Steam Flunky', designed a awesome 15mm with a river of resin running through it. Since I caught sight of this piece of art I was keen on creating a resin river myself. Thus I consulted a specialist dealer for epoxy resin and saturated polyester resin. The truly kind and helpful salesmen there suggested a two-component epoxy resin called 'Resinpal 2416'. Thus I ordered about three pounds of the stuff and prepared the piece for pouring:
From various online tutorials and Youtube videos I learned that sealing the mould is absolutely essential. Thus I created two clasp pieces for both ends of the terrain piece. They are made of a slat of wood, a strip of sponge rubber and a thin layer of plastic film. The idea was to create a piece which is able to carry pressure (wood), to cling to small irregularities and to provide a surface the resin would not stick to.

After that the resin was to be mixed. Fortunately this Resinpal 2416 needs a very comfortable ratio of 2:1 meaning two pieces of resin and one piece of hardener. Yours truly calculated 225g of material needed to cover the riverbed with 5mm implying 150g of resin and 75g of hardener. No problem with Mrs Monty's trustworthy kitchen scale.
Because I wanted a rather muddy river I added some - namely 15 - drops of Armypainter Quickshade 'Strong Tone' and produced a clear but brownish liquid. Then finally the moment of truth came and the resin was to be poured into the carefully prepared river bed. Please join my and be eye witness of the exiting moment:

video
Afterwards the most exhausting hours came. The resin had to set and to harden. How would the resin set? Would it really harden dry and non-sticky? Would it remain clear?

Questions over questions... Stay tuned.

Wednesday, 26 April 2017

Zombicide: Black Plague - Grom painted

Lately a friend of mine brought the newish CONAN board game to our club meeting and lead us into the world of Hyboria. This however brought an old love to life again. Although I've never been a true fan of Robert E. Howard's I wasn't able to escape from the very special vibes of the iconic 1982 movie. Anyway I had to channelise this inspiration and turned my attention to Zombicide: Black Plague again and digged out the survivor which is clearly inspired by the famous Cimmerian: Grom.
Grom was one of the characters that came as an Kickstarter exclusive additional buy. Together with his companion Thalia (an obvious interpretation of Red Sonja) he was available for $18 but now the duet it's listed for much higher prices on the secondary market.
The paintjob was pretty much straight forward. As you see our barbarian friend is hot blooded enough to go with the absolute minimum of clothing. Thus there was a lot of skin to paint and it was indeed a very interesting experience to work out his enviable muscles. The six skin tones of Wargames Foundry's excellent paint set were of invaluable help of course. For the other parts yours truly employed different shades of brownish colours.
The base is covered with the usual mix of sand and stones, painted greyish brown and drybrushed slightly. It will receive some pieces of clump foliage and static grass later but not before Grom is varnished. As usual I took the pictures before.

Well then... Next time our gaming group heads for smashing some zombie heads we'll have a sturdy companion. He looks pretty able to plough through hordes of undead.