A while ago I recognised that Osprey was preparing the publication of a modern / near-future ruleset for smalest scale operations. It promised to cover especially stealth operations with a very limited number of models up to section strength. Namely this was the announcement of Black Ops by wargaming veteran Guy Bowers. Now is modern combat a topic striking a chord in me. Due to my personal experience in service and due to the various reports of contemporary occasions I considered it very interesting to bring such of game onto the table. Now a perfect time came to take a break from the age of muskets and plunge into this new project.
Luckily my friend Holger shared this interest and thus we decided to give Black Ops a chance. Since the few modern Brits I've painted so far are lacking any opponents we decided to take a slightly vintage setting: Vietnam. Holger has a decent collection of American, Vietcong and NVA forces, so it was easy to create to forces of 82 points each. Later we noticed that this was rather too much for a first game but we oriented ourselves by an American infantry section and thus thing went larger then we thought.
| Our battlefield. Playing area bounded by the row of trees on the left hand side and the bottom of the hill. |